Introduction - Boo's Astral Menagerie

Introduction. Ship of Space Clowns Take heart, fellow adventurers, for you have curried the favor of Boo! *Squeak* Boo is a hamster. More precisely, he is a Space Hamster-a rather famous one, in fact. Boo's adventures with Minsc the ranger, as well as his ferocity, are legendary. But Boo would be the first to tell you that he is just one of the countless amazing creatures that hail from the starry realm known as the Astral Plane. Apparently, Giant Space Hamster aren't as bright or as legendary as their smaller cousins. Minsc has shared this information and a host of other pieces of lore from Boo freely and loudly during his travels. This book presents much of that lore, but don't expect commentary from the famous hamster himself. He's too busy saving the multiverse and, as Minsc might put it, "kicking butt for goodness." Astral Variants Boo the Space Hamster If you want even more creatures to populate your adventures in space, look no further than the Monster Manual. Entities of the Outer Planes such as angels, devils, and slaadi are just as likely to be found on the Astral Plane as they are on any Material Plane world. The same can be said for Aboleth, giants, Mind Flayer, Umber Hulk, Vampire, and other Monster Manual creatures. Practically any terrestrial creature can be turned into an astral-dwelling creature, whether it requires air or not. For example, a stone giant living on an asteroid might rely on the asteroid's air envelope for survival, or it might not need to breathe air. Similarly, a mimic stowing away aboard a spelljamming ship might be an ordinary specimen or one that has adapted to life in Wildspace. You can turn any terrestrial creature into a Wildspace-dwelling variant by giving it the following trait, if nothing else: Unusual Nature The creature doesn't require air. Using a Stat Block This book is a companion to the Monster Manual and uses a similar presentation. If you are unfamiliar with the monster stat block format, read the introduction of...