Introduction: Answering the Call - Critical Role: Call of the Netherdeep

Introduction: Answering the Call. Long ago, a war between gods of good and evil scoured the surface of the world of Exandria. Both the noble Prime Deities and the selfish Betrayer Gods imbued their mortal champions with supernatural gifts that granted them strength enough to challenge their divine foes. The greatest of these champions was Alyxian the Apotheon, who received the blessings of three Prime Deities to save the world from the apocalyptic power of the Betrayer Gods. Centuries later, all knowledge of this godlike hero has been lost to time, and two groups of adventurers are called upon to retrace this mythic hero's steps and free him from his timeless prison. The tale begins in lands familiar to Critical Role fans-the war-scarred wastes of Xhorhas and the glimmering oasis city of Ank'Harel-but ultimately stretches beyond the Material Plane to a realm of lightless despair known as the Netherdeep. World of Exandria This adventure is set in Exandria, the world of Critical Role. Its continents include Tal'Dorei, Wildemount, Marquet, and Issylra. The adventure begins in a region of Wildemount called Xhorhas and transitions to the great Marquesian oasis city of Ank'Harel. More information about Exandria can be found in Explorer's Guide to Wildemount, but you don't need that resource to run this adventure. The following sections describe events, regions, and other elements of Exandria that are significant to this adventure. What Is Critical Role? Critical Role is a live-streamed show that airs on Thursday nights and stars voice actors Travis Willingham, Marisha Ray, Sam Riegel, Taliesin Jaffe, Ashley Johnson, Liam O'Brien, Laura Bailey, and Matthew Mercer. Each season is a complete Dungeons & Dragons campaign that revolves around a particular band of lovably flawed heroes, with Matthew Mercer guiding the narrative and breathing life into the world of Exandria as the show's Dungeon Master. Like any D&D game, the show is full of drama, laughter, silly voices, dice...