Introduction - The Tortle Package
Introduction. The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar. This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon Palace. Tortles are intelligent, turtle-like humanoids that have a knack for wilderness survival. The race first appeared in early editions of the D&D game, nowhere more prominently than in module X9, The Savage Coast, which was set in the world of Mystara. Tortles, like most other adventurous races, can appear on any D&D world. In the Forgotten Realms, the peninsula of Chult and the Snout of Omgar make good homes for them. This supplement assumes that you have the D&D fifth edition core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual) as well as Volo's Guide to Monsters and Tomb of Annihilation. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text. The Monster Manual, Volo's Guide to Monsters, and Tomb of Annihilation contain stat blocks for most of the creatures found herein, and a handful of new monsters appear at the end of this supplement. When a creature's name appears in bold type, that's a visual cue pointing you to its stat block in the Monster Manual. If a stat block appears elsewhere, the text tells you so. Spells and equipment mentioned in the adventure are described in the Player's Handbook. Magic items are described in the Dungeon Master's Guide. The Snout of Omgar Snout of Omgar - DM Snout of Omgar - Player The Snout of Omgar was once a peninsula, but upheaval wrought by the Spellplague broke off the tip of the peninsula, creating an island separated from mainland Chult by...