Dragons in Play - Fizban's Treasury of Dragons

Dragons in Play. This chapter is intended for the Dungeon Master. The ideas and tables herein can help inspire you as you prepare to use dragons in your D&D game, whether you're building a single climactic encounter or planning a whole campaign around these marvelous creatures. The material here builds on what's in the Dungeon Master's Guide and the "Dragons" section of the Monster Manual. It's divided into five main sections: "Roleplaying Dragons" presents tips and tricks for building a dragon character as complex and distinctive as any other villain, ally, or mysterious figure in your campaign. It includes tables to help you craft dragon personalities, as well as discussions of dragon aging, reproduction, and death; dragons' relationship to undeath and religion; and draconic shape-shifting and organizations. "Followers" explores the relationships between dragons and the various creatures that might serve their interests. "Dragon Encounters" offers suggestions for building encounters that feature dragons, whether you want such an encounter to be the climax of an adventure or an obstacle in a larger narrative. "Dragon Adventures" looks at the different roles a dragon can play in an adventure's story. "Dragon Campaigns" talks about building worlds and campaign story arcs that put dragons at the forefront of history and at the center of the characters' lives and adventuring ambitions. In his guise as Fizban the Fabulous, Bahamut helps two unlikely heroes escape the wrath of the red dragon Pyros Roleplaying Dragons To portray a convincing human, one must embody greed, selfishness, and vigilance. To portray a convincing dragon, one must relax. Dragons are complex creatures with varied personalities, goals, priorities, and mannerisms. In that respect, they're much like mortal folk-but dragons are also shaped by their specifically draconic characteristics, including incredibly long life spans, fundamentally magical biology, and the sheer enormity of their power. Dragon...